[{"@type":"PropertyValue","name":"Format","value":"16k Hz, 16 bit, wav, mono channel;"},{"@type":"PropertyValue","name":"Content category","value":"Spontaneous dialogue or monologue about popular and evergreen games (such as FPS, MOBA, MMORPG, VR, and other gaming genres), including player discussions on battle strategies, social interactions, esports news, etc."},{"@type":"PropertyValue","name":"Recording environment","value":"Mixed(indoor, outdoor,entertainment)"},{"@type":"PropertyValue","name":"Country","value":"the United Kingdom(GBR), the United States(USA), etc."},{"@type":"PropertyValue","name":"Language(Region) Code","value":"en-GB,en-US, etc.;"},{"@type":"PropertyValue","name":"Language","value":"English;"},{"@type":"PropertyValue","name":"Features of annotation","value":"Transcription text, timestamp, offensive expression labeling, speaker ID, gender, noise;"},{"@type":"PropertyValue","name":"Accuracy Rate","value":"Sentence Accuracy Rate (SAR) 95%."}]
{"id":1430,"datatype":"1","titleimg":"/shujutang/static/image/index/datatang_yuyin_default.jpg","type1":"165","type1str":null,"type2":"166","type2str":null,"dataname":"200 Hours - English Gaming Real-world Casual Conversation and Monologue speech dataset","datazy":[{"title":"Format","desc":"Format","content":"16k Hz, 16 bit, wav, mono channel;"},{"title":"Content category","desc":"Content category","content":"Spontaneous dialogue or monologue about popular and evergreen games (such as FPS, MOBA, MMORPG, VR, and other gaming genres), including player discussions on battle strategies, social interactions, esports news, etc."},{"title":"Recording environment","desc":"Recording environment","content":"Mixed(indoor, outdoor,entertainment)"},{"title":"Country","desc":"Country","content":"the United Kingdom(GBR), the United States(USA), etc."},{"title":"Language(Region) Code","desc":"Language(Region) Code","content":"en-GB,en-US, etc.;"},{"title":"Language","desc":"Language","content":"English;"},{"title":"Features of annotation","desc":"Features of annotation","content":"Transcription text, timestamp, offensive expression labeling, speaker ID, gender, noise;"},{"title":"Accuracy Rate","desc":"Accuracy Rate","content":"Sentence Accuracy Rate (SAR) 95%."}],"datatag":"English,Spontaneous Dialogue,Gaming","technologydoc":null,"downurl":null,"datainfo":null,"standard":null,"dataylurl":null,"flag":null,"publishtime":null,"createby":null,"createtime":null,"ext1":null,"samplestoreloc":null,"hosturl":null,"datasize":null,"industryPlan":null,"keyInformation":"","samplePresentation":[{"name":"/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_3.wav","url":"https://bj-oss-datatang-03.oss-cn-beijing.aliyuncs.com/filesInfoUpload/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_3.wav?Expires=4102329599&OSSAccessKeyId=LTAI8NWs2pDolLNH&Signature=dS5ZCH%2B2FH4qbvH5p4NhAn1RSoo%3D","intro":"Okay, uh, Yvonne, have you ever played with my Blitzcrank.[N]","size":0,"progress":100,"type":"mp3"},{"name":"/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_1.wav","url":"https://bj-oss-datatang-03.oss-cn-beijing.aliyuncs.com/filesInfoUpload/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_1.wav?Expires=4102329599&OSSAccessKeyId=LTAI8NWs2pDolLNH&Signature=13t6F9Ey7mO%2FogMwjm6i49oqNz0%3D","intro":"Let's look good support but let's crankly John.[N]","size":0,"progress":100,"type":"mp3"},{"name":"/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_7.wav","url":"https://bj-oss-datatang-03.oss-cn-beijing.aliyuncs.com/filesInfoUpload/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_7.wav?Expires=4102329599&OSSAccessKeyId=LTAI8NWs2pDolLNH&Signature=IAsryil9y1jrSciSBjazhyQB5nE%3D","intro":"I want Q's to go through people.[N]","size":0,"progress":100,"type":"mp3"},{"name":"/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_6.wav","url":"https://bj-oss-datatang-03.oss-cn-beijing.aliyuncs.com/filesInfoUpload/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_6.wav?Expires=4102329599&OSSAccessKeyId=LTAI8NWs2pDolLNH&Signature=DMLx%2F7WF1pvnmU1ArINOjDtAnEQ%3D","intro":"I I can't wait for the packet loss.[N]","size":0,"progress":100,"type":"mp3"},{"name":"/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_8.wav","url":"https://bj-oss-datatang-03.oss-cn-beijing.aliyuncs.com/filesInfoUpload/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_8.wav?Expires=4102329599&OSSAccessKeyId=LTAI8NWs2pDolLNH&Signature=%2FacDCWbTMI%2BdN12ml%2BSo6K1qTBk%3D","intro":"Ughh, I hope not Lilycrankchu.[N]","size":0,"progress":100,"type":"mp3"}],"officialSummary":"English Gaming Real-world Casual Conversation and Monologue speech dataset, covers spontaneous dialogue about popular and evergreen games, including player discussions on battle strategies, social interactions, esports news, etc., mirrors real-world interactions. Transcribed with text content, speaker's ID, gender, accent, offensive expression labeling and other attributes. Our dataset was collected from extensive and diversify speakers, geographicly speaking, enhancing model performance in real and complex tasks. Quality tested by various AI companies. We strictly adhere to data protection regulations and privacy standards, ensuring the maintenance of user privacy and legal rights throughout the data collection, storage, and usage processes, our datasets are all GDPR, CCPA, PIPL complied.","dataexampl":"","datakeyword":"English,Spontaneous Dialogue,Gaming","isDelete":null,"ids":null,"idsList":null,"datasetCode":null,"productStatus":null,"tagTypeEn":"Language,Data Type","tagTypeZh":null,"website":null,"samplePresentationList":null,"datazyList":null,"keyInformationList":null,"dataexamplList":null,"bgimg":null,"datazyScriptList":null,"datakeywordListString":null,"sourceShowPage":"speechRec","BGimg":"brightSpot_audio","voiceBg":["/shujutang/static/image/comm/audio_bg.png","/shujutang/static/image/comm/audio_bg2.png","/shujutang/static/image/comm/audio_bg3.png","/shujutang/static/image/comm/audio_bg4.png","/shujutang/static/image/comm/audio_bg5.png"]}
[{"@type":"AudioObject","embedUrl":"https://bj-oss-datatang-03.oss-cn-beijing.aliyuncs.com/filesInfoUpload/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_3.wav?Expires=4102329599&OSSAccessKeyId=LTAI8NWs2pDolLNH&Signature=dS5ZCH%2B2FH4qbvH5p4NhAn1RSoo%3D"},{"@type":"AudioObject","embedUrl":"https://bj-oss-datatang-03.oss-cn-beijing.aliyuncs.com/filesInfoUpload/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_1.wav?Expires=4102329599&OSSAccessKeyId=LTAI8NWs2pDolLNH&Signature=13t6F9Ey7mO%2FogMwjm6i49oqNz0%3D"},{"@type":"AudioObject","embedUrl":"https://bj-oss-datatang-03.oss-cn-beijing.aliyuncs.com/filesInfoUpload/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_7.wav?Expires=4102329599&OSSAccessKeyId=LTAI8NWs2pDolLNH&Signature=IAsryil9y1jrSciSBjazhyQB5nE%3D"},{"@type":"AudioObject","embedUrl":"https://bj-oss-datatang-03.oss-cn-beijing.aliyuncs.com/filesInfoUpload/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_6.wav?Expires=4102329599&OSSAccessKeyId=LTAI8NWs2pDolLNH&Signature=DMLx%2F7WF1pvnmU1ArINOjDtAnEQ%3D"},{"@type":"AudioObject","embedUrl":"https://bj-oss-datatang-03.oss-cn-beijing.aliyuncs.com/filesInfoUpload/data/apps/damp/temp/ziptemp/APY240117007_demo1731405600969/APY240117007_demo/000001_8.wav?Expires=4102329599&OSSAccessKeyId=LTAI8NWs2pDolLNH&Signature=%2FacDCWbTMI%2BdN12ml%2BSo6K1qTBk%3D"}]
1430
_Data Products_Datatang
200 Hours - English Gaming Real-world Casual Conversation and Monologue speech dataset
- ライセンス認証を経た製品データセットが、AIプロジェクトのスピーディーな立ち上げをアシストします。
English Gaming Real-world Casual Conversation and Monologue speech dataset, covers spontaneous dialogue about popular and evergreen games, including player discussions on battle strategies, social interactions, esports news, etc., mirrors real-world interactions. Transcribed with text content, speaker's ID, gender, accent, offensive expression labeling and other attributes. Our dataset was collected from extensive and diversify speakers, geographicly speaking, enhancing model performance in real and complex tasks. Quality tested by various AI companies. We strictly adhere to data protection regulations and privacy standards, ensuring the maintenance of user privacy and legal rights throughout the data collection, storage, and usage processes, our datasets are all GDPR, CCPA, PIPL complied.
お問い合わせ
サンプルを入手する
データ仕様
- Format
- 16k Hz, 16 bit, wav, mono channel;
- Content category
- Spontaneous dialogue or monologue about popular and evergreen games (such as FPS, MOBA, MMORPG, VR, and other gaming genres), including player discussions on battle strategies, social interactions, esports news, etc.
- Recording environment
- Mixed(indoor, outdoor,entertainment)
- Country
- the United Kingdom(GBR), the United States(USA), etc.
- Language(Region) Code
- en-GB,en-US, etc.;
- Language
- English;
- Features of annotation
- Transcription text, timestamp, offensive expression labeling, speaker ID, gender, noise;
- Accuracy Rate
- Sentence Accuracy Rate (SAR) 95%.
サンプル紹介
-
Okay, uh, Yvonne, have you ever played with my Blitzcrank.[N]
-
Let's look good support but let's crankly John.[N]
-
I want Q's to go through people.[N]
-
I I can't wait for the packet loss.[N]
-
Ughh, I hope not Lilycrankchu.[N]
収集対象者からの明確に許可を得た、高品質の製品トレーニングデータセットはが、AIプロジェクトのスピーディーな立ち上げをアシストします。
さっそく始めてみる
関連データのおすすめ
2000 Hours - Spanish(Mexico) Real-world Casual Conversation and Monologue speech dataset
460 Hours - Swedish(Sweden) Real-world Casual Conversation and Monologue speech dataset
1,503 Hours - Arabic(UAE) Real-world Casual Conversation and Monologue speech dataset
1500 Hours - French(Canada) Real-world Casual Conversation and Monologue speech dataset
Data Features
200 Hours - English Gaming Real-world Casual Conversation and Monologue speech dataset